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| Resident
Evil review by Melissa Prusi |
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Resident Evil is a video game brought to life, and if youre not up for that, just dont go. Simple as that. Okay, more details. The movie takes place in The Hive, a massive, underground laboratory where secret and dangerous experiments are conducted. The Hive is operated by an enormous, multinational company known as The Umbrella Corporation. (Who knew there was so much research involved in making umbrellas? Must be bigger money in raingear than I thought.) Somebody decides to break a vial of something particularly nasty and The Hive initiates its security measures, which consist of killing every damn person in the place to prevent contamination of the outside world. A team of soldiers arrives to contain the threat and reclaim The Hive. Unfortunately, since The Hive is on kind of a roll with this whole killing thing, it decides to go after them, too. But thats only part of the teams problem. The rest? Oh, a little thing called the zombified remains of the murdered lab staff! Zombies?!? I hate those guys! Resident Evil is relentlessly loud and violent, with a certain amount of gore. Its also, I have to admit, 100 minutes of good, B-movie fun. Its the kind of movie where a character says, Theres nothing to worry about, and the audience laughs because, of course, theres lots to worry about. Its one scene after another of characters either being killed in new and creative ways, or cheating death through good, old fashioned brute force. Its Night of the Living Dead with a Marilyn Manson soundtrack.
The nearly non-stop barrage of action works for a couple of reasons. First, there are quite a few moments of genuine suspense and dread. A particular favorite of mine had three soldiers trapped in a corridor, menaced by a laser beam with a few tricks up its sleeve. That one had me watching from between my fingers, horrified at what I was seeing, then laughing at how thoroughly it had hooked me. The sound effects, too, really draw the viewer into the movie. A train thunders by or a tank explodes and you can feel your seat rumble; a couple times I could have sworn I felt the breeze. Id hate to be in the theater next door watching In the Bedroom. Writer/director Paul Anderson (not to be confused with Paul Thomas Anderson, who made Boogie Nights and Magnolia) is remarkably successful at translating the video game experience to the movie screen. The camera runs down hallways with characters, and it feels like the first-person point of view common in video games. There are animations of The Hive that include tiny, moving heat images of the characters that look like the maps that orient players in a game. Sure, these are novelties and I wouldnt want to see them in lots of movies, but theyre a lot of fun here.
Finally, the steady stream of fighting and gunfire works because, on the rare occasions when Resident Evil stops to let its characters talk, they dont have much to say. The movies most recognizable stars are Milla Jovovich (The Fifth Element) and Michelle Rodriguez (Girlfight). Jovovich plays an amnesiac woman, found at the entry to the Hive and brought along on the soldiers death trip. According to the Internet Movie Database, her character has three names (Alice, Janus Prospero and Marsha Thompson) though I cant remember her being called by a single one in the movie. Rodriguez plays Rain, a tough talking, hard fighting soldier. Those cursory descriptions pretty much sum up the characters, but theyre more than I can say for any of the others. And, you know . . . so what. This movie is so not about the people. Dont take that as a criticism; some movies are about heartfelt emotion, some are about thrills and chills. For the latter category, Resident Evil is at the top of its game. |
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Gorilla Pants rating: 3 out of 4 bananas |
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